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	<title>Guitar Hero Archives - Julian Löhr</title>
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		<title>HID Wiimote 0.3.0.1</title>
		<link>https://www.julianloehr.de/hid-wiimote-0-3-0-1/</link>
					<comments>https://www.julianloehr.de/hid-wiimote-0-3-0-1/#respond</comments>
		
		<dc:creator><![CDATA[Julian Löhr]]></dc:creator>
		<pubDate>Wed, 06 Sep 2017 22:24:03 +0000</pubDate>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[HID Wiimote]]></category>
		<category><![CDATA[Driver]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<guid isPermaLink="false">https://www.julianloehr.de/?p=668</guid>

					<description><![CDATA[<p>Just a small update for HID Wiimote to fix the Guitar Hero stuff. I somehow messed up some indices in the first place. And later messed up some other again when refactoring some code. In the end the Whammy and Touch Bar (RX and RY axes) and the buttons were mapped to the X and Y &#8230; </p>
<p class="link-more"><a href="https://www.julianloehr.de/hid-wiimote-0-3-0-1/" class="more-link">Continue reading<span class="screen-reader-text"> "HID Wiimote 0.3.0.1"</span></a></p>
<p>The post <a href="https://www.julianloehr.de/hid-wiimote-0-3-0-1/">HID Wiimote 0.3.0.1</a> appeared first on <a href="https://www.julianloehr.de">Julian Löhr</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">668</post-id>	</item>
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		<title>HID Wiimote Gamepad 0.2.7.0</title>
		<link>https://www.julianloehr.de/hid-wiimote-gamepad-0-2-7-0/</link>
					<comments>https://www.julianloehr.de/hid-wiimote-gamepad-0-2-7-0/#comments</comments>
		
		<dc:creator><![CDATA[Julian Löhr]]></dc:creator>
		<pubDate>Sun, 24 Jan 2016 16:26:15 +0000</pubDate>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[HID Wiimote]]></category>
		<category><![CDATA[Balance Board]]></category>
		<category><![CDATA[Driver]]></category>
		<category><![CDATA[Guitar]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Remote]]></category>
		<category><![CDATA[Wii Remote Driver]]></category>
		<category><![CDATA[Wiimote]]></category>
		<category><![CDATA[Windows]]></category>
		<guid isPermaLink="false">https://julianloehr.de/?p=566</guid>

					<description><![CDATA[<p>Rather small technical changes for HID Wiimote. First one is primary a fix for Unity3D, when you want to use the Wiimote as gamepad. Unity3D uses RawInput instead if DirectInput, when reading from generic non XInput Gamepads. It seems RawInput has some issues with axes that have a negative value range, e.g. -127 to 127. So the change is &#8230; </p>
<p class="link-more"><a href="https://www.julianloehr.de/hid-wiimote-gamepad-0-2-7-0/" class="more-link">Continue reading<span class="screen-reader-text"> "HID Wiimote Gamepad 0.2.7.0"</span></a></p>
<p>The post <a href="https://www.julianloehr.de/hid-wiimote-gamepad-0-2-7-0/">HID Wiimote Gamepad 0.2.7.0</a> appeared first on <a href="https://www.julianloehr.de">Julian Löhr</a>.</p>
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